The book of abstracts that contains most of the presentations
held at MLCB is available for download here.
Programme
Download the MLCB programme by clicking here
or on the image below.
Photos
The photos that were taken during the conference can be watched
below or on the LMLG
flickr profile page.
Podcast of the Sounds of the Bazaar live
internet radio show from MLCB
Graham Attwell, Jenny Hughes and Dirk Stieglitz hosted
the Sounds of the Bazaar internet radio show live from MLCB.
The podcast is available on the Pontydysgu
website. Direct URLs: Day
1 and Day
2.
Videos
Some of the presentations were recorded on video. These videos as well
as some interviews and vox-pops which were recorded during the
conference can be watched below. Use the full screen mode to
enlarge the videos.
Slides
Slides of presentations and workshops are collected
on the MLCB
Cloudworks cloudscape. In case you presented and didn't
upload your slides yet: please take a few minutes and make your
materials available.
MirandaMod Mindmeister Map
The MindMap of the #MirandaModBremen can be accessed
here.
Online collaboration tools
URLS to the wiffiti screens, collaborative mind maps, and cloudworks
spaces are available in the section "online collaboration
tools" below.
A limited number of single and double rooms is
available for conference attendees at the Youth Hostel. Also,
hotel rooms are available for special University rates. Please
indicate your room reservation in the registration form.
Public Transport
Usually, tickets are available inside the trams.
You might also want to see www.bsag.de
for detailed information about public transport in Bremen.
From the Central Station:
By foot: The conference is within about 15 minutes
walking distance from the Central Station.
By Tram: Take tram number 1 (to 'Huchting'),
leave at 'Am Brill'.
By Bus: Take bus number 26 or 27 (to 'Huckelriede'),
leave at 'Am Brill'.
Starting from 'Am Brill', walk 200 meters rightwards
along the river Weser.
From the Airport:
Take tram number 6 (to 'Universität'),
change at 'Domsheide' to tram number 2 or 3 (to
'Gröpelingen') and leave the tram at 'Am
Brill'.
Starting from 'Am Brill', walk 200
meters rightwards along the river Weser.
The conference provides
space for un-conferencing. The following formats are offered,
but there will also be room available for "autonomous"
sessions that are not planned and chaired by the MLCB organisers.
Radio Workshop
Graham Attwell will introduce in radio making and streaming.
This small workshop is followed by a live radio session during
lunch time.
Paper jam
Participants get together in small groups and choose a topic
on which they are then going to work during the following
hour. Aim is to produce a 1 to 2 pages paper that has to me
made public on the internet by the single groups.
Poster session
Poster are exhibited on walls or displayed through video projectors
positioned in the foyer of the venue. A guide guides the audience
from poster to poster. At each of the stations, the poster’s
author gives a short presentation. The audience is invited
to ask questions and to step into a dialogue with the presenter.
The group will afterwards rotate to another poster. Poster
session will be held in English and German. Duration of the
individual presentations is chaired by the guide and depends
on the number of posters.
Speed debate (Monday’s closing session
by using speed debate format, enhanced by wiffiti)
Participants post provocative statements on wiffiti (http://wiffiti.com/).
Participants then choose issues by voting which will be discussed
within 5-10 minutes by this day’s session chairs. Audience
will vote the winning side.
Speed dating & shared experience session
Participants will line up in pairs. Each pair gets 5 minutes
to present themselves to each other. After 5 minutes, the
participants will look for another unknown person. After 30
minutes, you will have met 6 new people from the field. Aim
is to learn about people around you which might be helpful
to address specific issues in the second half of this un-conferencing
session.
In ther second half-hour-slot, after this speed dating session
and when people are familiar with each other and learned a
bit about peoples’ research focus, participants get
together - either in small groups or as plenum - and present
their own work by making short statements (1 minute). By doing
so, they point on areas that worked well and that can be adopted
by others. Also, they point on specific issues that caused
problems during the work and which need to be resolved. Participants
answer and provide support by giving input in form of their
experiences. This should not take more than 4 minutes so that,
by the end of the un-conferencing session, 6 projects were
discussed. One of the aim of this un-conerencing session is
collaborative problem solving.
Media production
Participants will produce small 3-minutes how-to videos with
their mobile phone cameras. To plan this video, people meet
in small groups and write a story board (within 5-10 minutes).
Further 5-10 minutes are dedicated to recording the video.
Cutting is not allowed (one take, one shot).
Autonomous unconferencing
Slots free for un-conferencing filled and chaired by participants.
Prof. Dr. Karsten D. Wolf (University of Bremen, Germany,
Arbeitsbereich Medienpädagogik - Didaktik multimedialer
Lernumgebungen)
Outline
Learning with digital and portable devices in formal settings
such as classrooms often seems, on the one hand, to be a challenge
for teachers involved. On the other hand, learners are often
real experts in the use of digital technologies - which
is, however, often based on everyday life and associated with
fun, socialising, self-presentation etc. With this background,
the speakers will give short outlines of their perspectives
on learning in formalised contexts such as school, by using
mobile and networked technologies, and by showing how “un-learning”
formats can be realised in classrooms. Which opportunities
arise? Which challenges are given? Where lies the potential
in the learners’ expertise concerning new media? Participants
will then work in groups around the following issues:
In the MirandaMod John Cuthell will outline
the ways in which MirandaMods can be set up and implemented;
the technology required and the ways in which liminal spaces
for learning can be created. Participants will experience
the techniques and strategies at first hand.
Andy Black will explore interplay been outdoor
learning & digital technolgies. His input is entitled
"Its not all about classrooms and schools - taking learning
outside and bring it back into the classroom". Building
on the work of John Davitt www.newtools.org
who Andy had the pleasure of being a co-founder of Learning
on the Beach. Andy, challenged by John’s creative thinking,
will examine how the outside can mixed with digital from Geocaching
to Natures Pallet. It’s not about the tech; it’s
the learning: it’s not always about the final outcome
but it’s always about the journey. Andy will work with
participants to suggest possible base scenarios they could
employ but more importantly for the participants to suggest
and share their ideas. He might even allow you sit down if
your’re lucky.
#LOB10 is a conference where you don't sit down on a chair.
The YouTube describing what participants from last years inaugural
Learning On the Beach can be accessed via http://www.youtube.com/watch?v=UmYZR09_y9w.
Learning on the beach site and how to attend the 2011 gathering
can be found at http://lob11.wikispaces.com.
Karsten Wolf will explore different formats
for learning by shooting video and provide a taxonomy of how-to
videos and give a short glimpse of the upcoming video based
community platform draufhaber.tv
- combining networked, mobile and video based learning. Participants
will have the opportunity to use HD FlipCams to create their
own short explanation video entitled "What is MY vision
of mobile technology usage in classrooms". We will try
to share the results via YouTube; fellow Miranda watchers
all over the net are invited to comment on our results via
Twitter; we will have a moderated Twitter wall in the session
- hashtag will be #MirandaModBremen. The
participants of this session are encouraged to discuss -
amongst others - the following questions
what are advantages and disadvantages of shooting with
students phones vs. brick cams vs. semi-pro camcorders?
how important is mobile access to video for learning?
what subjects are great for learning by shooting, and
which are not / harder (if there are any)?
how to do great how to / explanation videos?
film aesthetics vs. explanatory quality - match or
struggle?
Speakers’ personal backgrounds
John Cuthell is the Research and Implementation Director
for the MirandaNet Academy, working with teachers on a range
of e-learning and change management projects and involving
varied web-based communities. Since 2001 he has co-ordinated
MirandaNet action research projects: with teachers evaluating
the impact of interactive whiteboards on teaching and learning
involving schools and educationalists in Mexico, China,
South Africa and the United Kingdom; with e-learning and
e-facilitation courses; with a team of MirandaNet Fellows
to support the introduction of computers into schools in
Free State Province, South Africa. recent MirandaNet projects
include the implementation of Visual Learning and the role
of professional development in ICT, (particularly with web-based
communities of practice).
Andy Black: A colleague says “to describe Andy as
an out of the box thinker misses the point Andy doesn’t
understand what a box is. He will make linkage find opportunities
and give that commitment to make a difference to learners.
Frankly at times he is exhausting to work with“. Andy
joined British Educational Communication Technology Agency
(Becta) 2003 and was Technology Research Manager looking
at and evaluating technology that may impact on education
in the next five years. He is very much viewed as a learner
mobility specialist. He has developed a sideline in demonstrating
gadgets and gizmo’s along the lines of 40 gadgets
in 40 minutes. Andy lives on line via his personal blog
http://andysblackhole.blogspot.com.
He thinks should blog more and get our more if that’s
not a contradiction or at least a paradox. He thinks he
should leave twittering to the birds. Twitter: @andyjb
Karsten D. Wolf is doing research on learner participatory
learning environments before the Web was even 1.0. Karsten
is now heading a lab "media education/educational media".
A recent focus of his work is learning by teaching in online
video communities using mobile technology. You can find
some more info at his recent work blog http://www.ifeb.uni-bremen.de/wolf
(in German language), as well as in slides at http://www.slideshare.net/kadewe
(both, in English and in German language). Karsten twitters
as @kadewe.
Eingeladen sind alle, die sich aus theoretischer und praktischer
Sicht für das Thema des Lernens mit mobilen Technologien
und konvergenten Medien interessieren oder aus anderen Disziplinen
heraus Anknüpfungspunkte an die Themen dieses Bereiches
sehen. Eingeschlossen ist auch die außerschulische
medienpädagogische Arbeit sowie die Nutzung digitaler
Technologien in Bildungskontexten jeglicher Art. Dabei sind
nicht nur WissenschaftlerInnen sondern auch LehrerInnen,
PädagogInnne, ErzieherInnen, Distributoren, EntwicklerInnen
und Unternehmen angesprochen. Interdisziplinäre Ansätze
sind ausdrücklich erwünscht.
Die Organisationssprache ist Englisch, allerdings findet
die Konferenz zweisprachig - deutsch und englisch
- statt.
Der m-learning-Konferenz geht ein EduCamp voraus, wobei
sich die Teilnehmer beider Veranstaltungen bei einem formlosen
Get-Together am Sonntagabend treffen und austauschen können.
Während der Konferenz lädt MirandaNet zu einem
MirandaMod ein, der sich vornehmlich aber nicht ausnahmslos
an LehrerInnen, ErzieherInnen und andere im praktischen
Bildungsbereich Tätige richtet, die Interesse am Lehren
und Lernen mit digitalen und tragbaren Technologien haben;
Teilnahmemöglichkeit dazu besteht auch über online-Videokonferenz.
Pontydysgu wird mit dem „Sounds of the Bazaar LIVE
Radio Programme“ Interviews live über die Konferenz
berichten.
Die Veranstalter verfolgen ein Konzept, das vielfältige
Präsentations-, Diskussions- und Teilnahmemöglichkeiten
erlaubt, um den nachhaltigen Austausch von Theorie und Praxis
und eine fruchtbare Diskussionskultur zu ermöglichen.
Der call for papers zur „Mobile learning: Crossing
boundaries in convergent environments“ Konferenz findet
sich - ebenso wie weitere Informationen zur Veranstaltungen
und der Link zur Online-Registrierung - hier auf der
Tagungswebsite.
The ‘Mobile learning: Crossing boundaries
in convergent environments’ Conference, taking place in
Bremen (Germany) from Monday to Tuesday, March 21st to 22nd,
2011, builds on a series of mobile learning research symposia
hosted by the WLE
Centre for Excellence at the Institute of Education, University
of London between 2007 and 2009. It will focus on the challenges
of developing new pedagogic approaches and on the potential
of mobile devices for learning in formal and informal contexts.
As mobile learning is not only about learning with mobile technologies,
but also considered to be "new" learning, the conference
will look at challenges for research and practice in understanding
the changing social and technological structures allowing the
use of technology for learning that are present in our personal
lives, in school and in work places. Thus mobile learning crosses
the boundary of institutional learning and looks at practical
fields like research and medicine, too. Also, the conference
will look at the latest developments in hardware and software
which can support personalised learning.
By focusing on theory and practice, development
and use, teaching and learning, formal and informal contexts,
the ‘Mobile learning: Crossing boundaries in convergent
environments’ Conference intends to offer spaces for researchers,
practitioners, developers, the industry and policy makers to
exchange ideas, experiences and research around issues and approaches
to mobile learning, including sociological and educational issues
and their effectiveness and desirability as learning spaces
as well as the design of environments.
Whilst the conference includes a traditional research
paper strand, we also encourage proposals for sessions in different
formats including workshops, posters, cafe and debate sessions,
videos, slideshows, podcasts, cartoons and hands on sessions.
There will be a German language strand, so contributions in
German are also welcome!
We will also provide opportunities for 'unconference' events,
including the provision of spaces for informal meetings and
discussions.
The number of participants is limited to 150.
However, video contributions for loop-presentations during the
conference from people who are not able to attend in person
are welcome.
The ‘Mobile learning: Crossing boundaries
in convergent environments’ Conference is preceded by
the EduCamp,
a specialised BarCamp for people interested in media and learning,
which will take place in Bremen from March 19 to 20, 2011. Pontydysgu
will broadcast their show "Sounds of the Bazaar LIVE Radio
Programme" live via internet.
Keynote presentations
Confirmed Keynote speakers:
Dr.
Daniela Reimann (Karlsruhe Institute of Technology KIT
/ Institute of Vocational and General Education, Germany)
Helen
Keegan (Interactive Media and Social Technologies at
the University of Salford, UK)
MirandaMod on mobile and networked learning In collaboration with MirandaNet,
the conference is running a MirandaMod,
developed as part of a WLE Centre-funded project, which addresses
teachers and practitioners who are interested in teaching and
learning with new technologies, and would either like to share
their experiences or learn from others. People can attend the
MirandaMod in person at the conference or online via a FlashMeeting.
Detailed information about technical requirements and collaboration
tools will be made available on the conference website.
Online participation
Besides the MirandaMod, the conference provides opportunities
to take part in online discussions during the conference. Details
will be given in due course on the conference website.
Content related preparations
In order to allow participants to contribute to collaborative
contents in advance, the conference provides spaces on Cloudworks
(http://cloudworks.ac.uk/cloudscape/view/2212)
and further collaboration tools which will be announced on the
conference website in due course. These tools will be open during
the conference as well to allow the collection of ideas.
Registration and fees
Registration for the conference is open to March 6th, 2011.
The online registration form can be accessed here.
Please note that priority will be given to authors of accepted
abstracts as places are limited.
Registration fee is 50 EUR per participant (including
participation in the conference, coffee breaks and lunch on
Monday and Tuesday). Payment details are provided in the conformation
e-mail.
Students and unemployed participants who registered
before March 3rd, 2011 are free.
We charge an extra fee of 40 EUR per participant
for participation in the 'get together' on Sunday.
Important dates
October 31, 2010: conference system opens for the
submission of proposals
January 4, 2011: registration opens
January 7, 2011: deadline for the submission of proposals
(*NEW*)
January 30, 2011: notification about acceptance
(*NEW*)
February 13, 2011: deadline for final submission of camera
ready abstracts for publication in the book of abstracts
Call
for Contributions Submission of abstracts for research papers, workshops
and posters are invited. The submission for conference activities
in alternative formats such as cafe or debate sessions, videos,
slideshows, podcasts, cartoons, hands on sessions –
or any other kind of format you can think of – is also
welcome.
The abstracts for research papers should contain
650 words, including keywords. Abstract for alternative formats
differ. Full details may be found in the guidelines.
Please indicate the thematic strand and the type of activity
as well as the language the contribution covers.
Proposals can be submitted electronically through
the conference tool from October 31st, 2010 to December 5th,
2010, accessible via the conference website. We are especially
looking for originality and relevance of ideas and for creativity
in proposals, in form and content.
All proposals will be subject to a peer review
process.
The conference proposes - but does by no means
limit contributions to - the following topics:
Strand 1: Theoretical inputs on mobile learning
Issues to be explored may include:
What theoretical and methodological approaches are appropriate
for research mobile learning?
What pedagogic approaches to the use of mobile devices for
learning are feasible?
How does ubiquitous access to the internet change the dynamics
of learning both in and outside the classroom and work place?
Cultural practices of learning, meaning-making and appropriation:
Media usage and the social impact of using networked technologies
in everyday life context.
How does mobile learning impact on research and innovation?
Ethical issues around learning with mobile networked technologies.
How can informal learning and learning in informal contexts
contribute to learning in formal contexts?
How does sign-making and communication with mobile devices
impact on language and literacy?
Strand 2: Practical issues to support mobile
learning
Issues to be explored may include:
What is the rationale for implementing mobile learning in
educational settings and at work?
What end-user support is important for mobile learning?
How can it best be provided?
Challenges of the implementation and management of mobile
learning: educational institutions, organisational learning,
the organisation of learning
Using mobile devices for work based learning
What are the issues around using personally owned devices
for mobile learning in institutional contexts?
Scalability problems: difficulties and solutions from developing
a pilot project into mass application
Assessment with mobile technologies, assessment of and with
mobile learning
Strand 3: Concrete pointers and examples on
mobile learning
Issues to be explored may include:
Use of mobile networked technologies in medical settings
Game-based learning using mobile technologies
Augmented reality and augmented learning
Mobile devices and e-science
Mobile learning and arts
Using mobile devices, e-Portfolios and Personal Learning
Environments
Visualisation, Gesture-based interaction, Wearables, Open
and linked data, Location-awareness and context-sensitivity
Impact of new technologies and its semiotics on the way
we use language/ signs for meaning-making
Strand 4: Utopian corner: Glimpse of our future
learning and work We welcome the exploration of ideas and visions of how
our future learning as well as work becomes influenced by mobile
technologies and convergent environments. We encourage the discussion
of ideas of tomorrow to make meaning of the devices of today.
In this strand we provide the space and time for ideas to be
explored not in a practical sense but in terms of an utopian
situation. Any type of suitable format (video, simulation, images,
art, poster) is possible.
Book of abstracts
All proposals accepted will be published electronically with
an ISSN number. Please note that all submissions should be licensed
under a Creative Commons licence.
Conference proceedings
We are intending to publish an edited book with selected conference
papers.
Important dates
October 31, 2010: conference system opens for the
submission of proposals
December n.n., 2010: registration opens
January 7, 2011: deadline for the submission of proposals
(*NEW*)
January 30, 2011: notification about acceptance
(*NEW*)
February 13, 2011: deadline for final submission of camera
ready abstracts for publication in the book of abstracts
You will need an EasyChair account to be able to submit your
paper:
As first time user, click “sign up for an account”
and follow the EasyChair instructions to create your account.
You will be required to type a “secret word”. Then,
you will receive an e-mail from EasyChair with the subject “EasyChair
account confirmation”. Follow the link provided in the
email to create a username and password so that you can assess
your MLCB2011 EasyChair account. When you have created your
account, you can submit your paper or access any papers you
have submitted by logging in to http://www.easychair.org/conferences/?conf=mlcb2011.
As some people might be interested in submitting
videos or posters, the conference system accepts - besides the
pdf-format for paper submissions - also .jpg, .avi, .ppt and
.pptx files as attachments to the submission.
This image
shows the categories available and required for submitting proposals.
Registration Registration for the conference is open to March 6th,
2011. The online registration form can be accessed here.
Please note that priority will be given to authors of accepted
abstracts as places are limited.
Recent
years have seen an increasing interest in the potential of
mobile learning: Project orientated research, theory building,
technological developments and pedagogically informed approaches
to mobile technologies in a range of educational and work-based
contexts are evidence for a fast growing discipline.
The current transformations in social and technological
structures, changing cultural practices of learning as well
as changing institutional cultures pose new challenges for
learning - be it institutional (e.g. school, university) or
work-based, formal or informal. Mobile, networked media play
an increasingly important role for meaning-making and appropriation
in users’ life-worlds which calls for new understandings
in, and approaches to formal learning.
As mobile devices offer flexible access to the
internet and communication tools for learning within and outside
of the classroom, and as they support learning experiences
that are personalised as well as collaborative, accessible
and integrated within the world beyond the classroom, mobile
learning can open up new contexts for learning, with ubiquitous
connectivity allowing interactive and connected learning in
school and university, in the workplace, in the home and in
the community. As for technological developments, mobile and
networked technologies and devices become increasingly powerful,
the rise of an ‘app culture’ marks a large commercial
market, driving a new wave of creativity in the design of
learning applications.