[BibTeX] [RIS]
Generating learning contexts with mobile devices: DRAFT. will appear in slightly modified form in the WLE Occasional Paper publication in July 2007
Type of publication: Unpublished
Citation: 438
Year: 2007
Note: 2007 Cook 2007 - Generating learning contexts with mobile file:///Cook%20et%20al%20IoE.doc js, 14.05.2007
Abstract: This paper examines the following question: how should learning activities using mobile technologies be designed to support innovative educational practice? We propose that learner generated context (CX) and not 'merely' the generation of content is a more generic way to conceptualize pedagogically effective ways to design learning activities that embed digital interactions. We present a case study that examines learners' appropriation of new mobile devices. HE students were given an assignment task which requires them not only to gather data in the form of video clips and photos, but also to answer certain questions (i.e. fill knowledge gaps) that were posed by a so-called events checklist (a mobile learning object). Each student was loaned a Nokia N91 phone to help with the assignment. We used a questionnaire to gather data after the assignment had been completed. The results indicate that the students were very task focused and that the N91s acted as motovation to achieve high grades; the free phone calls enhanced team communication; 73% of the learners thought it was extremely important to be able to learn at any time and in any place; 64% of the learners thought that the events checklist was helpful; and 74% of the learners were positive about the university contacting them via mobile phone for learning purposes. The paper concludes by drawing out the main issues raised by the case study.
Authors Cook, John
Added by: [ADM]
Total mark: 0
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